[editor’s note: This article was originally posted at Medium.com, and republished with permission of the author, Zachary Caceres. Below are links to some of the Free Market Urbanism writings and speaking of Patrik Schumacher, Partner at Zaha Hadid Architects. Schumacher’s writing is often too dense for me to parse, but Caceres does a great job of breaking it down.]
Free Market Urbanism – Urbanism Beyond Planning
I Am Trying to Imagine a Radical Free Market Urbanism
Illinois Institute of Technology Lecture On “Free Market Urban Order”
The Bottom-Up Urbanism of Patrik Schumacher
What is the “Radical Free Market Urbanism” of Patrik Schumacher? Here’s his deal as I understand it, gleaned from reading Schumacher’s nearly impenetrable essays.
Schumacher believes that architecture and urban design is at a crossroads. The styles that animated the mid-20th century are dead, because they depended too much on central planning (the sort of zoning and design that Jane Jacobs hated).
Modernism is dead and was the last truly coherent architectural design philosophy or style. But postmodernism isn’t really anything. He calls it the ‘garbage spill’ approach to urban design—where anything goes in such a way that you get an incoherent sprawling mess. Many modern American cities are like a Frankenstein of awful central planning and unstructured garbage spill.
So he proposes Parametric Design, a new—and to Schumacher—coherent 21st century design style. Parametricism is a conscious adaptation of insights from complex systems theory to design. Fundamentally, parametric design is like a fusion of agent-based modeling with complex computation enabled by computers. These models are about tying elements together rather than imposing a vision from above.
With so many linked dependent variables, the design takes on qualitatively different forms as you manipulate the independent variables. It’s like ‘emergence’ in biological systems.
Parametric design makes plans easily editable and manipulable even after construction has begun. It can also link untraditional data to design variables, like the heat map of the sun rays over a city. The heat map could then be used to determine height restrictions in a way that channeled sunlight throughout the design.
Schumacher consistently calls Parametric Design a “radical free-market urbanism.” He understands at a deep level the epistemological risks of central planning and why excessive planning is a failed paradigm.
Markets and open exchange are a ‘robust information processing system’—the best that humans have yet found. Cities are also ultimately about structuring information. The built environment embodies generations of lessons learned by humanity, the evolution of a community reflected in its roads and walls, and the deliberate structuring of human affairs through architecture.
The “Postfordist network economy”, as Schumacher calls the 21st century, is all about dense communication webs. Digital technologies go a long way to connect us, but there will forever be demand for built environments that also densify human connection. Schumacher believes the job of the visionary architect is to design such environments.
Despite the free-market language of Schumacher, he rejects the idea of planning of all by all. This is the garbage spill. By analogy, you might think of the garbage spill as an unsophisticated libertarianism that imagines every man a sovereign entity that must independently contract for all services/rights/protections.
The secret for Schumacher is to have an overarching urban design via parametricism that creates the constraints necessary for successful ‘unplanned’ market urbanism to take place.
Anyone familiar with complex systems can see the connection here. Emergence demands constraints on the agents in a system. A well-functioning market requires laws and regulations that enable social cooperation. A well-functioning urban environment requires a parametric frame to allow ‘radical free-market urbanism’ to occur.
I find Schumacher’s arguments compelling. Economics is undergoing a similar shift from a quasi-Newtonian reductionism to complexity and emergence via the work of places like Santa Fe Institute. Physics is already well on its way and there are signs that political science and law could go that way too, with people like Oliver Goodenough successfully modeling contracts as a computational system. So why not architecture as well?
Perhaps complexity will eventually eat everything. We will see the primary job of human beings as finding ways to structure our environment—legally, architecturally, politically—so that we allow for positive complex emergence, dense connections, and social cooperation.
Patrik Schumacher says
May 22, 2016 at 3:38 pmhappy that my topic of ‘free market urbanism’ is being picked up positively … although some key points have been missed … for my latest elaboration consult AD Parametricism 2.0 … I now talk about ‘market-based urban order’ as anti-dote to central planning on the one hand and garbage spill urbanisation on the other hand. The image used in the article illustrates my earlier idea of ‘parametric urbanism’ and comes across as far too monotonous. I now assume a multi-author process without specific shared constrains but only cohered by the general principles and values of parametricism: always differentiate, always correlate, safeguard continuities and set up new continuities. Overall coherence, legibility and the emergence of unpredictable, path-dependent urban identities will emerge from the discursive, disciplinary hegemony of the methodology and style of parametricism I am trying to promote.
Infoczar says
May 22, 2016 at 6:21 pmHi Patrik – I’ve heard you speak and have brought students to listen to your views as well. I find your philosophies compelling and consider them within my own work. As an artist and not an architect I have always had a question I have wished to ask you. My concern with Parametricism is in the uniqueness of each design. When a work is complete it is by definition dependent on the whole of the solution. This is fine when 3D space is the parameter but we live in a 4D universe. When something breaks or becomes inefficient due to the passage of time what is your contingency? In other words – how do you fix a small thing in a structure where everything is dependent upon everything else? Is this cost prohibitive and how is it dealt with in a pragmatic sense? Thank you if you choose to respond.
EdgarAllenPwn says
January 4, 2017 at 2:15 pmThis font is completely illegible. Fuck the elderly and visually impaired, amirite?